Checkpoints Prompt
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We are in a Board Game Jam. We started at [START TIME]. We are leaving today at [LEAVING TIME]. Tomorrow we have 1.5 hours for final polish and creating a 1-page game sheet with rules. Create a simple checkpoint plan using 1-hour iterations. Each hour must include: * A clear development focus * Building or rule implementation * A mandatory short playtest (every single hour, even if only part of the game) We must playtest every hour to test ideas early and adjust quickly. By the end of today, we must have a playable core version of the game. Keep checkpoints generic so they work for any type of game. Output format: Time – Title One short sentence description. Only generate the list.
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